IOCT Masters in Creative Technogies
Major Project
An augmented reality game based on "Breakout"

Showing posts with label planning. Show all posts
Showing posts with label planning. Show all posts

Monday, 2 June 2008

State Transition Diagram


Initial state transition diagram, as in my major project proposal and presentation.

This will be referred to when planning the structure of my game and allows me to consider how one game screen relates to other game screens. I will use this to remind myself of the order in which I want the game screens to appear.

Planning

I've been busy planning my ideas for the project. I've been creating initial design ideas for the game board/screen and have been trying to work out where the objects will be placed on the screen, how they will interact with one another and specifiying some names for key variables.

The project is heavily based on mathematics, to understand the collision detection and spatial position of objects on the screen. I have been researching and working in my logbook at this planning stage so that I have firm ideas in place before trying to code the game.