IOCT Masters in Creative Technogies
Major Project
An augmented reality game based on "Breakout"
Friday, 4 July 2008
Brick collision from below to right
The code for this is similar to collision detection when the ball is travelling to the left, using i+1 instead of i-1, as used when the ball is travelling to the left.
Again, check that the collision occurs between the top and bottom of the brick, add one to the hit count each time a brick is hit, add ten to the score when a brick is deleted, reverse the ball direction, calculate the final ball position and check if the level has been completed.